Ali213 Steam Emu May 2026

bool SaveManager::BackupSlot(int slotId) std::string src = GetSlotPath(slotId); if (!fs::exists(src)) return false; std::string dst = GetSlotPath(slotId, ".backup"); fs::copy_file(src, dst, fs::copy_options::overwrite_existing); return true;

bool SaveManager::VerifyIntegrity(int slotId) ali213 steam emu

std::vector<SaveSlot> SaveManager::ListSlots() std::vector<SaveSlot> slots; for (int id = 0; id <= 99; id++) // max 100 slots std::string metaPath = GetSlotPath(id, ".meta"); if (!fs::exists(metaPath)) continue; if (!fs::exists(src)) return false

bool SaveManager::LoadGame(int slotId, uint8_t* outData, size_t maxSize, size_t& actualSize) std::string mainPath = GetSlotPath(slotId); if (!fs::exists(mainPath)) return false; std::string dst = GetSlotPath(slotId

bool SaveManager::SaveGame(int slotId, const uint8_t* data, size_t size) std::string mainPath = GetSlotPath(slotId); std::string metaPath = GetSlotPath(slotId, ".meta");

std::ifstream metaFile(metaPath); if (!metaFile) continue; SaveSlot slot; slot.id = id; metaFile >> slot.checksum >> slot.timestamp; size_t size; metaFile >> size; slot.isValid = VerifyIntegrity(id); slot.name = "AutoSlot_" + std::to_string(id); slot.filePath = GetSlotPath(id); // Format timestamp to readable std::time_t t = slot.timestamp; std::tm tm; localtime_s(&tm, &t); std::stringstream ss; ss << std::put_time(&tm, "%Y-%m-%d %H:%M:%S"); slot.name = ss.str(); // Override name with datetime slots.push_back(slot);

static void InitCRC32() if (crc32_initialized) return; uint32_t polynomial = 0xEDB88320; for (uint32_t i = 0; i < 256; i++) uint32_t crc = i; for (int j = 0; j < 8; j++) crc = (crc >> 1) ^ ((crc & 1) ? polynomial : 0); crc32_table[i] = crc;