Infinite Craft Userscript Work May 2026

// Hook into the game's internal events if possible (monkeypatch) let originalAddElement = null; if (window.addElement) originalAddElement = window.addElement; window.addElement = function(element, ...args) if (element && element.name) return originalAddElement.apply(this, [element, ...args]); ;

// Auto-learn: repeatedly combine the newest discovered with everything async function autoLearn() autoLearnBtn.disabled = true; autoLearnBtn.textContent = '⏳ Learning...'; infinite craft userscript

// Wait for game to load const waitForGame = setInterval(() => if (typeof window.first !== 'undefined' , 500); // Hook into the game's internal events if

for (let i = 0; i < elementNames.length && newElements < 30; i++) for (let j = 0; j < elementNames.length; j++) if (i === j) continue; autoCraft(elementNames[i], elementNames[j]); await sleep(400); // slow down to avoid rate limit // Wait for result await sleep(600); window.addElement = function(element

// Manual recipe addition from user combining function addRecipeFromCombine(left, right, result) if (left && right && result) recipes.set(result, [left, right]); updateRecipeBook();

clearPanelBtn.addEventListener('click', () => recipes.clear(); updateRecipeBook(); );