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"format_version": "1.16.0", "minecraft:entity": "description": "identifier": "minecraft:zombie" , "components": "minecraft:health": "value": 40, "max": 40

[Your Name] Date: [Current Date] Subject: Game Design / End-User Development Abstract Minecraft, as one of the best-selling video games in history, owes much of its longevity to its modifiable architecture. While traditional Java Edition modifications (“mods”) require external tools and programming knowledge, the introduction of Minecraft Addons (McAddons) for the Bedrock Edition has lowered the barrier to entry. This paper explores the technical structure of McAddons (behavior packs and resource packs), their role in fostering computational thinking, and their impact on user-generated content. We conclude that McAddons represent a significant shift toward accessible game modification without sacrificing creative depth. 1. Introduction Minecraft is unique in that it does not merely reward creativity but structurally depends on it. Initially, modding was reserved for users who could decompile Java code. However, with the release of the Bedrock Engine (cross-platform), Mojang introduced a formalized system: Addons . Unlike traditional mods, Addons allow players to modify game assets, entity behaviors, and crafting recipes using JSON files and folder structures—no compiled code required. 2. What Are McAddons? An Addon is a set of files that override or extend Minecraft’s base game data. Addons are divided into two core components: mc addons

A minimal Addon looks like this: