Multicrew Tank Combat Script |top| -

bool hasAuthorityForRole(string role) { // Check if local player's assigned role matches return (role == "Driver" && isDriver); }

// Calculate track speeds float leftTrackSpeed = currentSpeed - (steerInput * 5f); float rightTrackSpeed = currentSpeed + (steerInput * 5f); multicrew tank combat script

// Apply track damage penalty if (trackHealthLeft < 30f) leftTrackSpeed *= 0.5f; bool hasAuthorityForRole(string role) { // Check if local

Approximately 1,500–2,000 lines of well-commented C# (excluding UI and audio). Extend with your own vehicle models, sound effects, and visual effects for a complete experience. 30f) leftTrackSpeed *= 0.5f