void OnTriggerEnter(Collider other)
InvokeRepeating("PerformAttack", 1f, attackInterval); opposer vr script
If you meant a called “Opposer VR” (e.g., on Steam or SideQuest), please share the link or full name, and I can provide its script documentation, modding API, or reverse-engineered mechanics. Otherwise, the above gives you a complete foundation to build your own Opposer-style VR combat system. on Steam or SideQuest)
public GameObject[] enemyPrefabs; public Transform[] spawnPoints; public float waveInterval = 10f; private int waveNumber = 0; or reverse-engineered mechanics. Otherwise
void PerformAttack()
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