Switch to the openvr/oculus/openxr branch. And add -openvr to the launch options. The game runs pretty well with it and without any 3D issues like some older oculus games.
Switch to the openvr/oculus/openxr branch. And add -openvr to the launch options. The game runs pretty well with it and without any 3D issues like some older oculus games.
# Generate tiles using QGIS or Mobile Atlas Creator # Then serve them: python -m http.server 8080 Clients use http://your-ip:8080/z/x/y.png | Region | Source | Tile Format | |--------|--------|--------------| | Worldwide (low zoom 0–7) | openmaptiles.com (free plan) | MBTiles | | USA Topo | usgs.gov (download as MBTiles) | MBTiles / GeoPackage | | Europe | europa.eu (EU open data portal) | Raster TMS | | Any custom area (high zoom) | Use Mobile Atlas Creator (mobac.sourceforge.net) → export as MBTiles | MBTiles |
| Source | Format | Download method | |--------|--------|----------------| | (vector) | MBTiles | Use openmaptiles.com → "Download free plan" (requires free account) | | USGS Topo (raster) | GeoPackage / MBTiles | apps.nationalmap.gov/downloader (USA only) | | Satellite (low res) | MBTiles | github.com/opentopomap (global, 200m resolution) | | Custom area (any zoom) | MBTiles | Use QGIS + Generate XYZ Tiles or Mobac (Mobile Atlas Creator) |
A portable basemap server lets you serve map tiles (satellite imagery, topographic maps, etc.) from a local device (laptop, Raspberry Pi, or external drive) over Wi-Fi. Other devices connect to this Wi-Fi and view maps in any app that supports URL-based tile servers (e.g., QField, Avenza, OsmAnd, or a web browser). 1. Understand the Two Main Approaches | Approach | Best for | Example Tools | |----------|----------|----------------| | All-in-one portable server | Quick setup, no coding | TileServer GL , Mapscii , GeoServ | | Generate tiles + serve locally | Large areas, custom styling | OsmAndMapCreator + HTTP server |
VR itself is working fine with Euro Truck Simulator 2 using the Oculus branch. Other issues are the common issues related to the game itself, that's mostly VR performance is pretty bad if you are using big maps like Promods, and you will have to live the lower FPS and resolution
Need to opt-in to a beta and force the use of Proton to start the game in VR mode, but works without issues.
System Information: