Skyvr Script May 2026

-- light_switch.lua -- Attached to a switch model with a child Light component function onPinch(player, hand) local light = self:getComponent("Light") if light then light.enabled = not light.enabled self:playSound("click.wav") player:sendHapticPulse(hand, 0.2) -- 200ms buzz end end

Virtual reality isn’t just about looking around—it’s about interacting with a living world. That’s where comes in. Whether you’re building a custom lobby, a training simulator, or a mini-game inside a VR space, SkyVR Script is the lightweight, event-driven language that puts control back in your hands (literally). skyvr script

Think of it as the glue between your gestures, world objects, and avatar behavior. -- light_switch

Example of a gaze-activated teleporter: