Stronghold Crusader Units ❲ESSENTIAL — CHOICE❳

Stronghold Crusader Units ❲ESSENTIAL — CHOICE❳

Here is a breakdown of the game’s deadliest units, from the humble Spearman to the terrifying War Elephant. These units are cheap, accessible, and form the bulk of any feudal lord’s forces.

The best players don’t build armies of one unit. They build a symphony of counter-units: Spearmen to stop the cavalry, Crossbowmen to kill the Spearmen, Horse Archers to kill the Crossbowmen, and Arabian Swordsmen to hunt the Horse Archers. stronghold crusader units

The cost-effective killer. Cheaper than the Knight (60 gold) but faster, the Swordsman is your general-purpose heavy infantry. They chop down Spearmen like wheat and can break down gates without siege equipment. Their weakness? They have no shield bonus against Crossbowmen. A group of 20 Crossbowmen will annihilate 20 Swordsmen before they cross 50 meters. Here is a breakdown of the game’s deadliest

The professional killer. At 40 gold, they are expensive, but they outrange and out-damage standard Archers. Their bolts pierce chainmail, making them the hard counter to enemy Swordsmen and Pikemen. The meta of Crusader often revolves around the "Crossbow duel"—whoever wins the ranged war usually wins the game. The Elite Melee: The Anvil and the Hammer The Knight (European): The tank. Extremely slow, extremely expensive (100 gold + iron), and almost invulnerable to arrows. A Knight will lose a 1v1 fight against a War Elephant, but it will win the war of attrition. Use them to hold choke points. Their "lance charge" ability (automatic on attack command) can one-shot Horse Archers. Never send Knights alone; they are the anvil that stops the enemy charge, not the hammer. They build a symphony of counter-units: Spearmen to

If you take one lesson from the Crusader battlefields, it is this:

The queen of the early game. Cheap (12 gold) and requiring no iron, massed Archers on a tower or behind a moat can defeat armies ten times their cost. However, they are glass cannons. A single volley from enemy Crossbowmen or a charge by even five Arabian Swordsmen will wipe them out. Controlling elevation (high ground) is vital for their survival.

Top